private void Start() { cameraUIManager = FindObjectOfType <CameraUIManager>(); player = FindObjectOfType <PlayerMovement>(); sortingMiniGameController = FindObjectOfType <SortingMinigame>(); inventory = FindObjectOfType <Inventory>(); notificationsManager = FindObjectOfType <NotificationsManager>(); }
// Use this for initialization void Start() { sortingMiniGameController = FindObjectOfType <SortingMinigame>(); }
// Use this for initialization void Start() { myRigidBody = GetComponent <Rigidbody2D>(); sortingMinigameController = FindObjectOfType <SortingMinigame>(); myRigidBody.velocity = new Vector2(-scrollSpeed, 0); }