예제 #1
0
 private void Start()
 {
     cameraUIManager           = FindObjectOfType <CameraUIManager>();
     player                    = FindObjectOfType <PlayerMovement>();
     sortingMiniGameController = FindObjectOfType <SortingMinigame>();
     inventory                 = FindObjectOfType <Inventory>();
     notificationsManager      = FindObjectOfType <NotificationsManager>();
 }
예제 #2
0
 // Use this for initialization
 void Start()
 {
     sortingMiniGameController = FindObjectOfType <SortingMinigame>();
 }
예제 #3
0
 // Use this for initialization
 void Start()
 {
     myRigidBody = GetComponent <Rigidbody2D>();
     sortingMinigameController = FindObjectOfType <SortingMinigame>();
     myRigidBody.velocity      = new Vector2(-scrollSpeed, 0);
 }