public void GetCellRange(int y, out int offset, out int num) { SortedY d = _sorted_y[y - _min_y]; offset = d.start; num = d.num; }
public void GetCells(int y, out CellAA[] cellData, out int offset, out int num) { cellData = m_sorted_cells.Array; SortedY d = m_sorted_y[y - m_min_y]; offset = d.start; num = d.num; }
public void GetCells(int y, out CellAA[] cellData, out int offset, out int num) { cellData = _sorted_cells.UnsafeInternalArray; SortedY d = _sorted_y[y - _min_y]; offset = d.start; num = d.num; }