예제 #1
0
 public void UpdateMetric()
 {
     if (!string.IsNullOrEmpty(SpawnSpace))
     {
         SpaceMetric             = new Metric(part, SpawnSpace, true);
         spawn_space_sorted_size = new SortedVector3(SpaceMetric.size);
     }
 }
예제 #2
0
        public Quaternion GetOptimalRotation(Vector3 size)
        {
            var v_size = new SortedVector3(size);
            var r1     = swaps[spawn_space_sorted_size.i0, v_size.i0];
            var i2     = spawn_space_sorted_size.i0 == v_size.i1 ? 2 : 1;
            var r2     = swaps[spawn_space_sorted_size[i2], v_size[i2]];

            return(GetSpawnRotation(part.partTransform.rotation * r2 * r1));
        }