public void ShowKeyboardOnScreen() { Sony.PS4.Dialog.Ime.SceImeDialogParam ImeParam = new Sony.PS4.Dialog.Ime.SceImeDialogParam(); Sony.PS4.Dialog.Ime.SceImeParamExtended ImeExtendedParam = new Sony.PS4.Dialog.Ime.SceImeParamExtended(); // Set supported languages, 'or' flags together or set to 0 to support all languages. ImeParam.supportedLanguages = Sony.PS4.Dialog.Ime.FlagsSupportedLanguages.LANGUAGE_JAPANESE | Sony.PS4.Dialog.Ime.FlagsSupportedLanguages.LANGUAGE_ENGLISH_GB | Sony.PS4.Dialog.Ime.FlagsSupportedLanguages.LANGUAGE_DANISH; ImeParam.option = Sony.PS4.Dialog.Ime.Option.DEFAULT; ImeParam.title = "Sony Jellybreak"; ImeParam.maxTextLength = 255; ImeParam.inputTextBuffer = RenameFileName.text; Sony.PS4.Dialog.Ime.Open(ImeParam, ImeExtendedParam); }
public void ShowKeyboardOnScreen() { Sony.PS4.Dialog.Ime.SceImeDialogParam ImeParam = new Sony.PS4.Dialog.Ime.SceImeDialogParam(); Sony.PS4.Dialog.Ime.SceImeParamExtended ImeExtendedParam = new Sony.PS4.Dialog.Ime.SceImeParamExtended(); // Set supported languages, 'or' flags together or set to 0 to support all languages. ImeParam.supportedLanguages = Sony.PS4.Dialog.Ime.FlagsSupportedLanguages.LANGUAGE_ENGLISH_US | Sony.PS4.Dialog.Ime.FlagsSupportedLanguages.LANGUAGE_SPANISH | Sony.PS4.Dialog.Ime.FlagsSupportedLanguages.LANGUAGE_SPANISH_LA | Sony.PS4.Dialog.Ime.FlagsSupportedLanguages.LANGUAGE_PORTUGUESE_BR | Sony.PS4.Dialog.Ime.FlagsSupportedLanguages.LANGUAGE_RUSSIAN; ImeParam.option = Sony.PS4.Dialog.Ime.Option.DEFAULT; ImeParam.title = "Keyboard"; ImeParam.maxTextLength = 255; ImeParam.inputTextBuffer = TargetKeyboardText.text; ImeParam.posx = 565; ImeParam.posy = 277; Sony.PS4.Dialog.Ime.Open(ImeParam, ImeExtendedParam); }