internal static async Task Start(IAudioClient Client) { Cancel = new CancellationTokenSource(); while (!Cancel.IsCancellationRequested) { Duration = default(TimeSpan); Time = default(TimeSpan); TicksRemaining = long.MaxValue; try { await Queue.Next(Cancel.Token); if (SS == 0) { Formatting.Update($"Now playing {Queue.Playing.Title}"); Bot.Client.SetGameAsync(Queue.Playing.Title); } Skip = new CancellationTokenSource(); await Client.SetSpeakingAsync(true); using (var Out = Client.CreateDirectPCMStream(AudioApplication.Music, 128 * 1024, Filter.Packets)) await StreamAsync(Out); Queue.ResetPlaying(); } catch (Exception Ex) { Logger.Log(Ex); } } }