public void When_PlayModeSet_MovePreviousFollowingSongsContainsCorrectSongs() { // Arrange int goBack = 5; var songList = new SongList { PlayMode = _noShuffleLoopPlaylist, Playlist = _bigPlaylist }; for (int i = 0; i < _nbSongs; i++) // play some songs { songList.MoveNext(); } for (int i = 0; i < goBack; i++) // go back 5 songs { songList.MovePrevious(); } // Act songList.PlayMode = _noShuffleNoLoop; var songs = songList.GetFollowingSongs(_queueSize); // Assert for (int i = _nbSongs - goBack; i < _nbSongs; i++) { Assert.AreEqual($"{_songPrefixBig}{i}", songs[i - (_nbSongs - goBack)].Title); } }
public void When_PlayModeSet_ToNoShuffleNoLoopAndSmallPlaylist_ContainsCorrectSongs() { // Arrange var songList = new SongList { PlayMode = _noShuffleNoLoop, Playlist = _smallPlaylist }; // Act songList.PlayMode = _noShuffleNoLoop; var songs = songList.GetFollowingSongs(_nbLessSongs); // Assert Assert.AreEqual(_nbLessSongs, songs.Count); for (int i = 0; i < _nbLessSongs; i++) { Assert.AreEqual($"{_songPrefixSmall}{i}", songs[i].Title); } }
public void When_MoveNextAndPlaylistSet_FollowingSongsContainsCorrectSongs() { // Arrange var songList = new SongList { PlayMode = _noShuffleLoopPlaylist, Playlist = _bigPlaylist }; // Act songList.MoveNext(); songList.Playlist = _smallPlaylist; var songs = songList.GetFollowingSongs(_queueSize); // Assert for (int i = 0; i < _queueSize; i++) { Assert.AreEqual($"{_songPrefixSmall}{i % _nbLessSongs}", songs[i].Title); } }
public void When_PlaylistSet_ToNoShuffleNoLoop_ContainsCorrectSongs() { // Arrange var songList = new SongList { PlayMode = _noShuffleNoLoop, Playlist = _smallPlaylist }; // Act songList.Playlist = _bigPlaylist; var songs = songList.GetFollowingSongs(_queueSize); // Assert Assert.AreEqual(_queueSize, songs.Count); for (int i = 0; i < _queueSize; i++) { Assert.AreEqual($"{_songPrefixBig}{i}", songs[i].Title); } }
public void When_PlayModeSet_ChangesToLoopSong_CurrentSongIsLooped() { // Arrange var songList = new SongList { PlayMode = _noShuffleLoopPlaylist, Playlist = _smallPlaylist }; // Act var expectedSong = songList.CurrentSong; songList.PlayMode = _noShuffleLoopSong; var songs = songList.GetFollowingSongs(_queueSize); // Assert foreach (var actualSong in songs) { Assert.AreEqual(expectedSong.Title, actualSong.Title); } }