private string musicName; //name of the music #endregion Fields #region Methods // Use this for initialization void Start() { buttonScript = this.GetComponent<SongButtons> (); // loops for each available song to be played for (int i = 0; i < SongButtons.myMusic.Length; i++) { // if (musicName.Equals (SongButtons.myMusic[i])) { musicFile = SongButtons.myMusic[i]; } } GetComponent<AudioSource> ().clip = musicFile as AudioClip; }
private Object musicFile; //actual music file // Use this for initialization void Start() { buttonScript = this.GetComponent <SongButtons> (); // loops for each available song to be played for (int i = 0; i < SongButtons.myMusic.Length; i++) { // if (musicName.Equals(SongButtons.myMusic[i])) { musicFile = SongButtons.myMusic[i]; } } GetComponent <AudioSource> ().clip = musicFile as AudioClip; }