protected override void OnAdded(EventArgs e) { this.sisolver = Engine.Solver as Solvers.SequentialImpulsesSolver; base.OnAdded(e); }
protected override void OnAdded(EventArgs e) { this.solver = (Solvers.SequentialImpulsesSolver)Engine.Solver; base.OnAdded(e); }
protected override void OnAdded() { this.solver = (Solvers.SequentialImpulsesSolver)Engine.Solver; }