예제 #1
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 public void NoFilesFormattedSetup()
 {
     SolutionPathSetter.SetCurrentDirectory();
     MSBuildRegister.RegisterInstance(Environment.CurrentDirectory);
 }
예제 #2
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 public void RealWorldSolutionCleanup() => SolutionPathSetter.UnsetCurrentDirectory();
예제 #3
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 public void NoFilesFormattedCleanup() => SolutionPathSetter.UnsetCurrentDirectory();
예제 #4
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 public void RealWorldSolutionIterationSetup()
 {
     SolutionPathSetter.SetCurrentDirectory();
     MSBuildRegister.RegisterInstance(Environment.CurrentDirectory);
 }