private void testSingle(bool auto = false) { var circle = new SolosuByteObject { StartTime = Time.Current + 1000, Lane = 0, NoteColor = Color4.Orange, }; circle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { }); var drawable = CreateDrawableTapNote(circle, auto); Add(drawable); }
public TestDrawableByteObject(SolosuByteObject h, bool auto) : base(h) { this.auto = auto; }
protected virtual TestDrawableByteObject CreateDrawableTapNote(SolosuByteObject circle, bool auto) => new TestDrawableByteObject(circle, auto) { Anchor = Anchor.Centre, Origin = Anchor.Centre, Depth = depthIndex++, };