//Callback when successfully loaded ads public void OnAdLoaded(Solitaire.NetworkType type) { if ((type == Solitaire.NetworkType.Admob)) { UnityMainThreadDispatcher.Instance().Enqueue(ShowBannerWhenReady()); } }
//Callback when Init public void OnAdInit(Solitaire.NetworkType type) { Logger.Instance.PrintLog(Common.DEBUG_TAG, "AdsController OnAdInit " + type.ToString()); }