public override void OnInspectorGUI() { SoftBody script = (SoftBody)target; if (GUILayout.Button("Link")) { script.Link(); } if (GUILayout.Button("Bink")) { script.Bink(); } EditorGUILayout.PropertyField(serializedObject.FindProperty("Stem")); EditorGUILayout.PropertyField(serializedObject.FindProperty("Set1")); EditorGUILayout.PropertyField(serializedObject.FindProperty("Set2")); }