void _Client_Disconnected(SocketServerLib.SocketHandler.AbstractTcpSocketClientHandler handler) { if (ConnectionClosed != null) { ConnectionClosed(); } }
void _Client_Connected(SocketServerLib.SocketHandler.AbstractTcpSocketClientHandler handler) { if (OnConnection != null) { OnConnection(_ID); } }
void _Client_DataReceived(SocketServerLib.SocketHandler.AbstractTcpSocketClientHandler handler, SocketServerLib.Message.AbstractMessage message) { if (DataReceived != null) { BasicMessage receivedMessage = (BasicMessage)message; DataReceived(receivedMessage.ClientUID, receivedMessage.GetBuffer()); } }
void client_ReceiveMessageEvent(SocketServerLib.SocketHandler.AbstractTcpSocketClientHandler handler, SocketServerLib.Message.AbstractMessage message) { BasicMessage receivedMessage = (BasicMessage)message; byte[] buffer = receivedMessage.GetBuffer(); string s = System.Text.ASCIIEncoding.Unicode.GetString(buffer); this.SetReceivedText(s); }
void client_ConnectionEvent(SocketServerLib.SocketHandler.AbstractTcpSocketClientHandler handler) { MessageBox.Show(string.Format("Client connected to remote server."), "Socket Client", MessageBoxButtons.OK, MessageBoxIcon.Information); }