예제 #1
0
 public override AsyncExecutionResult HandleAsyncResult(AsyncOperationResult asyncResult)
 {
     if (asyncResult.Errno == 0)
     {
         BytesTransferred = asyncResult.IntValue;
         SocketError      = SocketError.Success;
         return(AsyncExecutionResult.Finished);
     }
     else if (asyncResult.Errno == EINTR)
     {
         return(AsyncExecutionResult.Executing);
     }
     else if (asyncResult.Errno == ECANCELED)
     {
         return(AsyncExecutionResult.Cancelled);
     }
     else if (asyncResult.Errno == EAGAIN)
     {
         return(AsyncExecutionResult.WaitForPoll);
     }
     else
     {
         SocketError = SocketPal.GetSocketErrorForErrno(asyncResult.Errno);
         return(AsyncExecutionResult.Finished);
     }
 }
예제 #2
0
        public override bool TryExecuteSync()
        {
            Socket socket = Socket !;

            (SocketError socketError, Socket? acceptedSocket) = SocketPal.Accept(socket.SafeHandle);
            AcceptedSocket = acceptedSocket;
            if (socketError == SocketError.WouldBlock)
            {
                return(false);
            }
            SocketError = socketError;
            return(true);
        }
예제 #3
0
        public override bool TryExecuteSync()
        {
            Socket      socket      = Socket !;
            IPEndPoint  ipEndPoint  = (IPEndPoint)EndPoint !;
            SocketError socketError = SocketPal.Connect(socket.SafeHandle, ipEndPoint);

            if (socketError == SocketError.InProgress)
            {
                return(false);
            }
            SocketError = socketError;
            return(true);
        }
예제 #4
0
        public override bool TryExecuteSync()
        {
            Socket socket = Socket !;

            (SocketError socketError, int bytesTransferred) = SocketPal.Recv(socket.SafeHandle, MemoryBuffer);
            BytesTransferred = bytesTransferred;
            if (socketError == SocketError.WouldBlock)
            {
                return(false);
            }
            SocketError = socketError;
            return(true);
        }
예제 #5
0
        public override AsyncExecutionResult TryExecute(bool triggeredByPoll, bool isCancellationRequested, bool asyncOnly, AsyncExecutionQueue?executionQueue, AsyncExecutionCallback?callback, object?state, int data, AsyncOperationResult asyncResult)
        {
            Socket     socket     = Socket !;
            IPEndPoint?ipEndPoint = EndPoint as IPEndPoint;

            if (ipEndPoint == null)
            {
                ThrowHelper.ThrowInvalidOperationException();
            }

            // When there is a pollable executionQueue, use it to poll, and then try the operation.
            bool hasPollableExecutionQueue = executionQueue?.SupportsPolling == true;
            bool trySync = !hasPollableExecutionQueue && !asyncOnly;

            if (trySync || asyncResult.HasResult)
            {
                SocketError socketError;
                if (!_connectCalled)
                {
                    socketError    = SocketPal.Connect(socket.SafeHandle, ipEndPoint);
                    _connectCalled = true;
                }
                else
                {
                    // TODO: read SOL_SOCKET, SO_ERROR to get errorcode...
                    socketError = SocketError.Success;
                }
                if (socketError != SocketError.InProgress)
                {
                    SocketError = socketError;
                    return(AsyncExecutionResult.Finished);
                }
            }

            if (isCancellationRequested)
            {
                SocketError = SocketError.OperationAborted;
                return(AsyncExecutionResult.Cancelled);
            }

            // poll
            if (hasPollableExecutionQueue)
            {
                executionQueue !.AddPollOut(socket.SafeHandle, callback !, state, data);
                return(AsyncExecutionResult.Executing);
            }
            else
            {
                return(AsyncExecutionResult.WaitForPoll);
            }
        }
예제 #6
0
        public override AsyncExecutionResult HandleAsyncResult(AsyncOperationResult asyncResult)
        {
            if (asyncResult.Errno == 0)
            {
                BytesTransferred += asyncResult.IntValue;

                IList <ArraySegment <byte> >?bufferList = BufferList;
                if (bufferList == null)
                {
                    if (BytesTransferred == MemoryBuffer.Length)
                    {
                        SocketError = SocketError.Success;
                        return(AsyncExecutionResult.Finished);
                    }
                }
                else
                {
                    _bufferOffset += asyncResult.IntValue;
                    if (_bufferOffset == bufferList[_bufferIndex].Count)
                    {
                        _bufferOffset = 0;
                        _bufferIndex++;
                        if (_bufferIndex == bufferList.Count)
                        {
                            SocketError = SocketError.Success;
                            return(AsyncExecutionResult.Finished);
                        }
                    }
                }

                return(AsyncExecutionResult.Executing);
            }
            else if (asyncResult.Errno == EINTR)
            {
                return(AsyncExecutionResult.Executing);
            }
            else if (asyncResult.Errno == ECANCELED)
            {
                return(AsyncExecutionResult.Cancelled);
            }
            else if (asyncResult.Errno == EAGAIN)
            {
                return(AsyncExecutionResult.WaitForPoll);
            }
            else
            {
                SocketError = SocketPal.GetSocketErrorForErrno(asyncResult.Errno);
                return(AsyncExecutionResult.Finished);
            }
        }
예제 #7
0
        private static (SocketError socketError, int bytesTransferred) SendMemory(Socket socket, Memory <byte> memory)
        {
            int bytesTransferredTotal = 0;

            while (true)
            {
                Memory <byte> remaining = memory.Slice(bytesTransferredTotal);
                (SocketError socketError, int bytesTransferred) = SocketPal.Send(socket.SafeHandle, remaining);
                bytesTransferredTotal += bytesTransferred;
                if (socketError == SocketError.Success)
                {
                    if (bytesTransferredTotal != memory.Length && bytesTransferred != 0)
                    {
                        continue;
                    }
                }
                return(socketError, bytesTransferredTotal);
            }
        }
        // This method is called by base.CompletionPortCallback base.OverlappedCallback as part of IO completion
        internal override unsafe object?PostCompletion(int numBytes)
        {
            SocketError errorCode = (SocketError)ErrorCode;
            Socket      socket    = (Socket)AsyncObject !;

            if (errorCode == SocketError.Success)
            {
                // Set the socket context.
                try
                {
                    errorCode = Interop.Winsock.setsockopt(
                        socket.SafeHandle,
                        SocketOptionLevel.Socket,
                        SocketOptionName.UpdateConnectContext,
                        null,
                        0);
                    if (errorCode == SocketError.SocketError)
                    {
                        errorCode = SocketPal.GetLastSocketError();
                    }
                }
                catch (ObjectDisposedException)
                {
                    errorCode = SocketError.OperationAborted;
                }

                ErrorCode = (int)errorCode;
            }

            if (errorCode == SocketError.Success)
            {
                socket.SetToConnected();
                return(socket);
            }

            return(null);
        }
예제 #9
0
        public override AsyncExecutionResult TryExecute(bool triggeredByPoll, bool isCancellationRequested, bool asyncOnly, AsyncExecutionQueue?executionQueue, AsyncExecutionCallback?callback, object?state, int data, AsyncOperationResult asyncResult)
        {
            Socket socket = Socket !;

            // When there is a pollable executionQueue, use it to poll, and then try the operation.
            bool hasPollableExecutionQueue = executionQueue?.SupportsPolling == true;
            bool trySync = !hasPollableExecutionQueue && !asyncOnly;

            if (trySync || asyncResult.HasResult)
            {
                (SocketError socketError, Socket? acceptedSocket) = SocketPal.Accept(socket.SafeHandle);
                if (socketError != SocketError.WouldBlock)
                {
                    SocketError    = socketError;
                    AcceptedSocket = acceptedSocket;
                    return(AsyncExecutionResult.Finished);
                }
            }

            if (isCancellationRequested)
            {
                SocketError = SocketError.OperationAborted;
                return(AsyncExecutionResult.Cancelled);
            }

            // poll
            if (hasPollableExecutionQueue)
            {
                executionQueue !.AddPollIn(socket.SafeHandle, callback !, state, data);;
                return(AsyncExecutionResult.Executing);
            }
            else
            {
                return(AsyncExecutionResult.WaitForPoll);
            }
        }
예제 #10
0
        private AsyncExecutionResult SendSingleBuffer(Memory <byte> memory, bool isCancellationRequested, bool asyncOnly, AsyncExecutionQueue?executionQueue, AsyncExecutionCallback?callback, object?state, int data, AsyncOperationResult asyncResult)
        {
            SocketError          socketError = SocketError.SocketError;
            AsyncExecutionResult result      = AsyncExecutionResult.Executing;

            if (asyncResult.HasResult)
            {
                if (asyncResult.IsError)
                {
                    if (asyncResult.Errno == EINTR)
                    {
                        result = AsyncExecutionResult.Executing;
                    }
                    else if (asyncResult.Errno == EAGAIN)
                    {
                        result = AsyncExecutionResult.WaitForPoll;
                    }
                    else
                    {
                        socketError = SocketPal.GetSocketErrorForErrno(asyncResult.Errno);
                        result      = AsyncExecutionResult.Finished;
                    }
                }
                else
                {
                    BytesTransferred += asyncResult.IntValue;
                    if (BytesTransferred == memory.Length)
                    {
                        socketError = SocketError.Success;
                        result      = AsyncExecutionResult.Finished;
                    }
                }
            }

            if (isCancellationRequested && result != AsyncExecutionResult.Finished)
            {
                SocketError = SocketError.OperationAborted;
                return(AsyncExecutionResult.Cancelled);
            }

            // When there is a pollable executionQueue, use it to poll, and then try the operation.
            if (result == AsyncExecutionResult.Executing ||
                (result == AsyncExecutionResult.WaitForPoll && executionQueue?.SupportsPolling == true))
            {
                Socket socket = Socket !;
                if (socket == null)
                {
                    ThrowHelper.ThrowInvalidOperationException();
                }

                if (executionQueue != null)
                {
                    Memory <byte> remaining = memory.Slice(BytesTransferred);
                    executionQueue.AddWrite(socket.SafeHandle, remaining, callback !, state, data);
                    result = AsyncExecutionResult.Executing;
                }
                else if (result == AsyncExecutionResult.Executing)
                {
                    if (asyncOnly)
                    {
                        result = AsyncExecutionResult.WaitForPoll;
                    }
                    else
                    {
                        while (true)
                        {
                            Memory <byte> remaining = memory.Slice(BytesTransferred);
                            int           bytesTransferred;
                            (socketError, bytesTransferred) = SocketPal.Send(socket.SafeHandle, remaining);
                            if (socketError == SocketError.Success)
                            {
                                BytesTransferred += bytesTransferred;
                                if (BytesTransferred == memory.Length || bytesTransferred == 0)
                                {
                                    break;
                                }
                            }
                            else
                            {
                                break;
                            }
                        }
                        result = socketError == SocketError.WouldBlock ? AsyncExecutionResult.WaitForPoll : AsyncExecutionResult.Finished;
                    }
                }
            }

            if (result == AsyncExecutionResult.Finished)
            {
                SocketError = socketError;
            }

            return(result);
        }
예제 #11
0
        public override AsyncExecutionResult TryExecute(bool triggeredByPoll, bool isCancellationRequested, bool asyncOnly, AsyncExecutionQueue?executionQueue, AsyncExecutionCallback?callback, object?state, int data, AsyncOperationResult asyncResult)
        {
            SocketError          socketError      = SocketError.SocketError;
            int                  bytesTransferred = -1;
            AsyncExecutionResult result           = AsyncExecutionResult.Executing;

            if (asyncResult.HasResult)
            {
                if (asyncResult.IsError)
                {
                    if (asyncResult.Errno == EINTR)
                    {
                        result = AsyncExecutionResult.Executing;
                    }
                    else if (asyncResult.Errno == EAGAIN)
                    {
                        result = AsyncExecutionResult.WaitForPoll;
                    }
                    else
                    {
                        bytesTransferred = 0;
                        socketError      = SocketPal.GetSocketErrorForErrno(asyncResult.Errno);
                        result           = AsyncExecutionResult.Finished;
                    }
                }
                else
                {
                    bytesTransferred = asyncResult.IntValue;
                    socketError      = SocketError.Success;
                    result           = AsyncExecutionResult.Finished;
                }
            }

            if (isCancellationRequested && result != AsyncExecutionResult.Finished)
            {
                SocketError = SocketError.OperationAborted;
                return(AsyncExecutionResult.Cancelled);
            }

            // When there is a pollable executionQueue, use it to poll, and then try the operation.
            if (result == AsyncExecutionResult.Executing ||
                (result == AsyncExecutionResult.WaitForPoll && executionQueue?.SupportsPolling == true))
            {
                Memory <byte> memory            = MemoryBuffer;
                bool          isPollingReadable = memory.Length == 0; // A zero-byte read is a poll.
                if (triggeredByPoll && isPollingReadable)
                {
                    // No need to make a syscall, poll told us we're readable.
                    (socketError, bytesTransferred) = (SocketError.Success, 0);
                    result = AsyncExecutionResult.Finished;
                }
                else
                {
                    Socket socket = Socket !;

                    // Using Linux AIO executionQueue, we can't check when there is no
                    // data available. Instead of return value EAGAIN, a 0-byte read returns '0'.
                    if (executionQueue != null &&
                        (!isPollingReadable || executionQueue.SupportsPolling)) // Don't use Linux AIO for 0-byte reads.
                    {
                        executionQueue.AddRead(socket.SafeHandle, memory, callback !, state, data);
                        result = AsyncExecutionResult.Executing;
                    }
                    else if (result == AsyncExecutionResult.Executing)
                    {
                        if (asyncOnly)
                        {
                            result = AsyncExecutionResult.WaitForPoll;
                        }
                        else
                        {
                            (socketError, bytesTransferred) = SocketPal.Recv(socket.SafeHandle, memory);
                            result = socketError == SocketError.WouldBlock ? AsyncExecutionResult.WaitForPoll : AsyncExecutionResult.Finished;
                        }
                    }
                }
            }

            if (result == AsyncExecutionResult.Finished)
            {
                Debug.Assert(bytesTransferred != -1);
                BytesTransferred = bytesTransferred;
                SocketError      = socketError;
            }

            return(result);
        }