/// <summary> /// 发送公会消息 /// </summary> /// <param name="managerId"></param> /// <param name="managerName"></param> /// <param name="guildId"></param> /// <param name="message"></param> public void SendGuildChannelMessage(Guid managerId, string managerName, Guid guildId, string message) { SocketMessageGroupChannelMsg data = new SocketMessageGroupChannelMsg( _zoneName, managerId.ToString(), managerName, _zoneName, string.Concat("GH", guildId.ToString("N")), message, ""); proxy.SendGroupChannelMessage(data); }
/// <summary> /// 发送群组消息 /// </summary> /// <param name="managerId"></param> /// <param name="managerName"></param> /// <param name="message"></param> public void SendGroupChannelMessage(Guid managerId, string managerName, string message, int vipLevel) { SocketMessageGroupChannelMsg data = new SocketMessageGroupChannelMsg( _zoneName, managerId.ToString(), managerName, _zoneName, _channelName, message, vipLevel.ToString()); proxy.SendGroupChannelMessage(data); }