public static JSONObject GetField(this SocketIOEvent e, string field) { if (!e.HasPayload()) { return(null); } var payload = e.GetPayload(); return(payload.HasField(field) ? payload.GetField(field) : null); }
public void OnPlayerAdded(SocketIOEvent e) { Assert.That(e.HasPayload()); var playerId = e.GetString(SOCKET_DATA_FIELDS.PlayerId); if (GetRemotePlayer(playerId) != null) { return; } AddPlayerFromPayload(e.GetPayload()); }
public static float?GetFloat(this SocketIOEvent e, string field) { if (!e.HasPayload()) { return(null); } var payload = e.GetPayload(); if (!payload.HasField(field)) { return(null); } var jobj = payload.GetField(field); return(jobj.IsNumber ? jobj.n : float.Parse(jobj.str)); }
public void OnPlayerWelcome(SocketIOEvent e) { Debug.Log($"welcomed, current player {(GetLocalPlayer() != null ? "set" : "null")}"); if (GetLocalPlayer() != null) { return; } Assert.That(e.HasPayload()); Assert.That(e.HasField("x")); Assert.That(e.HasField("y")); var x = e.GetFloat("x").Value; var y = e.GetFloat("y").Value; var position = new Vector3(x, 0.5F, y); this.localPlayer = CreatePlayer("local", position, Quaternion.identity, false); this.socket.EmitIfConnected(SOCKET_EVENTS.PlayerJoin, new JSONObject()); }
public static bool HasField(this SocketIOEvent e, string field) { return(e.HasPayload() && e.GetPayload().HasField(field)); }