void Awake() { int x = 123; _thIdtolistento = Convert.ToByte(x); #if !UNITY_EDITOR Showit = DotheShow; SocketClientManager.Port = 12346; SocketClientManager.Host = "192.168.1.8"; SocketClientManager.Connect(); SocketClientManager.Subscribe(_thIdtolistento, DotheShow); #endif }
void Update() { SocketClientManager.Subscribe(0, returnMessage); // GameObject.Find("Temperature").GetComponent<TextMesh>().text = System.Text.Encoding.UTF8.GetString(thermoData.Content); }
void Start() { ThermoC.returnMessage += printMessage; Debug.Log("ThermoC initialized"); SocketClientManager.Subscribe(0, returnMessage); }