public void Init() { _socket = new SocketClient(); _socket.OnRegister(); _onSocket = LuaManager.instance.GetFunction("Network.Response"); _onHttp = LuaManager.instance.GetFunction("Network.HttpResponse"); }
void Start() { _socket = new SocketClient(); _socket.OnRegister(); _onSocket = LuaMgr.Inst.GetFunction("Network.Response"); _onHttp = LuaMgr.Inst.GetFunction("Network.HttpResponse"); _reConnect = LuaMgr.Inst.GetFunction("Network.OnReConnect"); }
/// <summary> /// 初始化 /// </summary> public override void DoInit() { if (m_SocketClient == null) { return; } m_SocketClient.OnRegister(); }
static int OnRegister(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); SocketClient obj = (SocketClient)ToLua.CheckObject <SocketClient>(L, 1); obj.OnRegister(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
void Start() { client = new SocketClient(); client.OnRegister(); client.SendConnect(); }
public override void Awake(MonoBehaviour mono) { m_clients = new SocketClient(); m_clients.OnRegister(AddEvent); }
public override void Init() { _socketClient = new SocketClient(); _socketClient.OnRegister(); }
public override void OnInit() { base.OnInit(); SocketClient.OnRegister(); }