public async Task DeleteSocietyPlayerAsync(SocietyPlayer societyPlayer) { if (societyPlayer.Id == null) { return; } await Initialize(); try { await tableSocietyPlayer.DeleteAsync(societyPlayer); } catch (Exception ex) { Debug.WriteLine("Unable to delete society Player: " + ex); } }
public async Task SaveSocietyPlayerAsync(SocietyPlayer societyPlayer) { await Initialize(); try { if (societyPlayer.Id == null) { await tableSocietyPlayer.InsertAsync(societyPlayer); } else { await tableSocietyPlayer.UpdateAsync(societyPlayer); } // await Syncsocieties(); } catch (Exception ex) { Debug.WriteLine("Unable to save society player: " + ex); } }