public void OnSnakeTriggerEnter(Collider col, SnakeCollider snakeCol) { if (colliders.Contains(col) && !useColliderOnly) { audioS.PlayOneShot(triggerAudio); } }
public void OnSnakeTriggerEnter(Collider col, SnakeCollider snakeCol) { if (col == trigger) { snakeOnTrigger = true; } }
public void OnSnakeTriggerEnter(Collider col, SnakeCollider snakeCol) { if (snakeMovement == null) { snakeMovement = snakeCol.rootOfSnake.GetComponent <SnakeMovement>(); } }
public void OnSnakeCollisionEnter(Collision col, SnakeCollider snakeCol) { if (colliders.Contains(col.collider) && justPickedup) { audioS.PlayOneShot(colliderAudio); justPickedup = false; } }
public void DropItem(StickyItem x, SnakeCollider y) { if (inventory.Contains(x)) { inventory.Remove(x); jointInventory.Remove(y); eventManager.InvokeEventFast <ISnakeItemDrop, StickyItem, SnakeInventory>(x, this); } }
public SnakeObjekt(Game game, Vector2 startLocation, int defaultLength) : base(game) { this.body = new List <SnakeBodyPart>(); this.head = new SnakeBodyPart(this.Game, startLocation); this.collider = new SnakeCollider(this.head.GetHitbox()); for (int i = 0; i < defaultLength - 1; i++) { this.AddBodyPart(); } }
public void OnSnakeCollisionEnter(Collision col, SnakeCollider snakeCol) { if (col.rigidbody == itemRb && !snakeIsStuck) { ContactPoint contact = col.contacts[0]; snakeOnItem = snakeCol.snakeAttacher; snakeCol.snakeAttacher.Connect(itemRb, transform.InverseTransformPoint(contact.point)); snakeIsStuck = true; } }
public void OnSnakeCollisionEnter(Collision col, SnakeCollider snakeCol) { BaseObject obj; ColliderCache.cachedObjects.TryGetValue(col.collider, out obj); if (!(obj is SnakeCollider)) { //audioS.PlayOneShot(hit, VelosityToVolume(snakeCol.rigid)); } }
public void OnSnakeCollisionEnter(Collision col, SnakeCollider snakeCol) { BaseObject obj; ColliderCache.cachedObjects.TryGetValue(col.collider, out obj); if (obj == this && !isPlaying) { //snakeTransporter.OnSnakeCollisionEnter(col, snakeCol); sticker.OnSnakeCollisionEnter(col, snakeCol); StartPath(); } }
public void OnSnakeCollisionEnter(Collision col, SnakeCollider snakeCol) { BaseObject obj; ColliderCache.cachedObjects.TryGetValue(col.collider, out obj); //SnakeCollider snakeCol = obj as SnakeCollider; if (!(obj is SnakeCollider)) { //fakeDrag = 1; //Uncomment to get extreme friction, when hitting stuff... } }
public void PickUpItem(StickyItem x, SnakeCollider joint) { if (inventory.Add(x)) { if (!jointInventory.ContainsKey(joint)) { jointInventory[joint] = new List <StickyItem>(); } jointInventory[joint].Add(x); eventManager.InvokeEventFast <ISnakeItemPickup, StickyItem, SnakeInventory>(x, this); //eventManager.InvokeSnakeItemPickup(x,this); } }
public void OnSnakeCollisionEnter(Collision col, SnakeCollider snakeCol) { _rigid = snakeCol.GetComponent <Rigidbody>(); if (!_initialParentSet) { _initialParentSet = true; _originalVelcroSnake = snakeCol.transform.parent.parent; } // Objects stuck to the snake. foreach (var x in snakeCol.rootOfSnake.GetComponent <SnakeInventory>().inventory) { x.transform.parent = GrabHook; } _originalVelcroSnake.parent = GrabHook; for (int i = 0; i < _rigid.transform.parent.childCount; i++) { if (_rigid.transform.parent.GetChild(i).GetComponent <Rigidbody>() != null) { _rigid.transform.parent.GetChild(i).GetComponent <Rigidbody>().isKinematic = true; if (_rigid.transform.parent.GetChild(i).GetComponent <Collider>() != null) { _rigid.transform.parent.GetChild(i).GetComponent <Collider>().enabled = false; } } } for (int i = 0; i < _rigid.transform.childCount; i++) { if (_rigid.transform.GetChild(i).GetComponent <Rigidbody>() != null) { _rigid.transform.GetChild(i).GetComponent <Rigidbody>().isKinematic = true; if (_rigid.transform.GetChild(i).GetComponent <Collider>() != null) { _rigid.transform.GetChild(i).GetComponent <Collider>().enabled = false; } } } // Objects stuck to the snake. foreach (var x in _rigid.GetComponent <SnakeCollider>().rootOfSnake.GetComponent <SnakeInventory>().inventory) { x.rigid.isKinematic = true; if (x.GetComponent <Collider>() != null) { x.GetComponent <Collider>().enabled = false; } } _readyToReleaseSnake = true; _toggleCollider = true; }
public void Init(Snake snake) { this.snake = snake; courtesyPowerupWaitForSeconds = new WaitForSeconds(powerupCourtesyDelay); SnakeCollider[] colliderList = GetComponentsInChildren <SnakeCollider>(); foreach (SnakeCollider col in colliderList) { if (col.GetColliderType() == SnakeColliderType.MAGNET) { magnetCollider = col; break; } } }
public void OnSnakeTriggerExit(Collider col, SnakeCollider snakeCol) { if (snakeCol.isHead) { if (col.transform.parent == null || snakeCol.transform != target) { return; } CameraTrigger camTrigger = col.transform.parent.GetComponent <CameraTrigger>(); if (camTrigger != null) { useCameraTriggerSettings = false; } } }
public void OnSnakeTriggerEnter(Collider col, SnakeCollider snakeCol) { snakeCollider = snakeCol; if (col == animationTrigger && !doorMoving) { if (doorOpen) { //door.Rotate(new Vector3(0, -90, 0)); StartCoroutine(CloseDoor()); doorOpen = false; } else { //door.Rotate(new Vector3(0, 90, 0)); StartCoroutine(OpenDoor()); doorOpen = true; } } }
public void OnSnakeCollisionEnter(Collision col, SnakeCollider joint) { Collider collider = col.collider; BaseObject collidedObject; if (ColliderCache.cachedObjects.TryGetValue(collider, out collidedObject)) { StickyItem sticky = collidedObject as StickyItem; if (sticky != null) { if (ValidatePickup(sticky)) { if (sticky.TryStickToSnake(col, joint.rigid)) { PickUpItem(sticky, joint); } } } } }
public void OnSnakeTriggerEnter(Collider col, SnakeCollider snakeCol) { BaseObject objective; ColliderCache.cachedObjects.TryGetValue(col, out objective); if (objective == this) { if (ObjectivesComplete() && completionType == CompletionType.CompleteOnContact && !hasFinished) { foreach (var x in objectives.Keys) { if (destroyItemsOnCompletion) { x.gameObject.SetActive(false); } } hasFinished = true; eventManager.InvokeEventFast <IObjectiveComplete, LevelObjective>(this); } } }
public void OnSnakeTriggerEnter(Collider col, SnakeCollider snakeCol) { if (col == transform.GetComponent <Collider>()) { _rigid = snakeCol.GetComponent <Rigidbody>(); if (!_initialParentSet) { _initialParentSet = true; _originalVelcroSnake = snakeCol.transform.parent.parent; teleporter.position = snakeCol.transform.position; //Debug.Log("initialParent= " + _originalVelcroSnake.name); } //Debug.Log("The rigidbody's 2nd parent= " + _rigid.transform.parent.parent.name); foreach (var x in snakeCol.rootOfSnake.GetComponent <SnakeInventory>().inventory) { x.transform.parent = teleporter; } _originalVelcroSnake.parent = teleporter; audioS.PlayOneShot(enterSound); //Debug.Log("The teleporter first child= " + teleporter.GetChild(0).name); //Debug.Log("Teleporter's number of children= " + teleporter.childCount); /*if (teleporter.childCount > 0) * { * for (int i = 0; i < teleporter.childCount; i++) * { * Debug.Log("child name= " + teleporter.GetChild(i).name); * } * }*/ dustBurstHolder.SetActive(false); if (!snakeMoved) { snakeMoved = !snakeMoved; StartCoroutine(MoveSnake(timer)); } } }
public void OnSnakeTriggerExit(Collider col, SnakeCollider snakeCol) { }
public void OnSnakeCollisionExit(Collision col, SnakeCollider snakeCol) { }
public void OnSnakeCollisionExit(Collision col, SnakeCollider snakeCol) { //throw new NotImplementedException(); }
public void OnSnakeCollisionExit(Collision col, SnakeCollider joint) { }