public void TestSmugglerCreation() { Smuggler nerfherder = new Smuggler(); Assert.Equal(nerfherder.name, "Han Solo"); Assert.Equal(nerfherder.health, 50); Assert.Equal(nerfherder.strength, 25); Assert.Equal(nerfherder.intelligence, 30); Assert.Equal(nerfherder.stealth, 50); Assert.Equal(nerfherder.agility, 20); }
void OnTriggerEnter(Collider other) { if (other.gameObject.GetComponent<Smuggler>()!=null) { smuggler = other.gameObject.GetComponent<Smuggler>(); if (smuggler.item != null) { item = smuggler.item; isRunning = false; } else { noItem = true; } } }