// Token: 0x0600048F RID: 1167 RVA: 0x000248B0 File Offset: 0x00022AB0 private void Spawn() { Player localPlayer = Player.m_localPlayer; if (localPlayer == null || Vector3.Distance(localPlayer.transform.position, base.transform.position) > 64f) { this.m_lastSpawnTime = Time.time; return; } if (this.TestBlocked()) { return; } if (Smoke.GetTotalSmoke() > 100) { Smoke.FadeOldest(); } UnityEngine.Object.Instantiate <GameObject>(this.m_smokePrefab, base.transform.position, UnityEngine.Random.rotation); this.m_lastSpawnTime = Time.time; }