protected override async Task DoReceiveMessageAsync(NetworkMessage message) { if (message is SmgpMessageLoginResponse) { await this.DoReceiveLoginResponseAsync(message as SmgpMessageLoginResponse); } else if (message is SmgpMessageSubmitResponse) { await this.DoReceiveSubmitResponseAsync(message as SmgpMessageSubmitResponse); } else if (message is SmgpMessageDeliver) { await this.DoReceiveDeliverAsync(message as SmgpMessageDeliver); } else if (message is SmgpMessageActiveTest) { var m = message as SmgpMessageActiveTest; var r = new SmgpMessageActiveTestResponse() { SequenceId = m.SequenceId }; await this.SendAsync(r); } else if (message is SmgpMessageExit) { var m = message as SmgpMessageExit; var r = new SmgpMessageExitResponse() { SequenceId = m.SequenceId }; await this.SendAsync(r); this.Terminate(); } else { await Task.Delay(0); } }
public NetworkMessage CreateNetworkMessage(BinaryReader reader) { uint byteCount = reader.NetworkReadUInt32(); SmgpCommands command = (SmgpCommands)reader.NetworkReadUInt32(); uint sequenceId = reader.NetworkReadUInt32(); SmgpMessage message = null; switch (command) { case SmgpCommands.Login: message = new SmgpMessageLogin(); break; case SmgpCommands.LoginResponse: message = new SmgpMessageLoginResponse(); break; case SmgpCommands.Submit: message = new SmgpMessageSubmit(); break; case SmgpCommands.SubmitResponse: message = new SmgpMessageSubmitResponse(); break; case SmgpCommands.Deliver: message = new SmgpMessageDeliver(); break; case SmgpCommands.DeliverResponse: message = new SmgpMessageDeliverResponse(); break; case SmgpCommands.ActiveTest: message = new SmgpMessageActiveTest(); break; case SmgpCommands.ActiveTestResponse: message = new SmgpMessageActiveTestResponse(); break; case SmgpCommands.Exit: message = new SmgpMessageExit(); break; case SmgpCommands.ExitResponse: message = new SmgpMessageExitResponse(); break; default: message = new SmgpMessage(); break; } //end switch if (message != null) { message.Command = command; message.ByteCount = byteCount; message.SequenceId = sequenceId; message.NetworkRead(reader); } return(message); }