public void PrintData() { PrintMessage("Beauty", Beauty.ToString(), Utilities.Getmark(1, Beauty)); PrintMessage("Smarts", Smarts.ToString(), Utilities.Getmark(4, Smarts)); PrintMessage("Phisics", Phisics.ToString(), Utilities.Getmark(7, Phisics)); PrintAllData(arr); }
/** * TODO * Equipment * Powers * Hindrances * * Later: * Injuries **/ public override string ToString() { StringBuilder retval = new StringBuilder(""); retval.AppendLine("Name:" + Name); retval.AppendLine("Charisma:" + Charisma.ToString()); retval.AppendLine("Pace:" + Pace.ToString()); retval.AppendLine("Parry:" + Parry.ToString()); retval.AppendLine("Toughness:" + Toughness.ToString()); retval.AppendLine("Agility:" + Agility.ToString()); retval.AppendLine("Smarts:" + Smarts.ToString()); retval.AppendLine("Strength:" + Strength.ToString()); retval.AppendLine("Spirit:" + Spirit.ToString()); retval.AppendLine("Vigor:" + Vigor.ToString()); return(retval.ToString()); }