void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:
                this.UserControl = ((SmartUpdate.UpdateDialog)(target));

            #line 9 "..\..\UpdateDialog.xaml"
                this.UserControl.MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.UserControl_MouseDown);

            #line default
            #line hidden
                return;

            case 2:
                this.LayoutRoot = ((System.Windows.Controls.Grid)(target));
                return;

            case 3:
                this.progressBar = ((System.Windows.Controls.ProgressBar)(target));
                return;

            case 4:

            #line 16 "..\..\UpdateDialog.xaml"
                ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.update_click);

            #line default
            #line hidden
                return;

            case 5:
                this.stateText = ((System.Windows.Controls.TextBlock)(target));
                return;
            }
            this._contentLoaded = true;
        }
 void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
     switch (connectionId)
     {
     case 1:
     this.UserControl = ((SmartUpdate.UpdateDialog)(target));
     
     #line 9 "..\..\UpdateDialog.xaml"
     this.UserControl.MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.UserControl_MouseDown);
     
     #line default
     #line hidden
     return;
     case 2:
     this.LayoutRoot = ((System.Windows.Controls.Grid)(target));
     return;
     case 3:
     this.progressBar = ((System.Windows.Controls.ProgressBar)(target));
     return;
     case 4:
     
     #line 16 "..\..\UpdateDialog.xaml"
     ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.update_click);
     
     #line default
     #line hidden
     return;
     case 5:
     this.stateText = ((System.Windows.Controls.TextBlock)(target));
     return;
     }
     this._contentLoaded = true;
 }