/// <summary> /// Compute everything /// </summary> internal void WaitForAll() { m_Boxes.ComputeAll(m_Strokes); m_Lines.ComputeAll(m_Strokes); foreach (var dictionary in m_Stroke2Intersections.Values) { Future.WaitForAll(dictionary.Values); } }
/// <summary> /// Compute everything /// </summary> internal void WaitForAll() { m_Boxes.ComputeAll(m_Strokes); m_Lines.ComputeAll(m_Strokes); foreach (var dictionary in m_Stroke2Intersections.Values) { Future.WaitForAll(dictionary.Values); } }