private System.IAsyncResult OnBeginUpdateDuties(object[] inValues, System.AsyncCallback callback, object asyncState) { string random = ((string)(inValues[0])); int type = ((int)(inValues[1])); long no = ((long)(inValues[2])); SlvHanbaiClient.svcDuties.EntityDuties entity = ((SlvHanbaiClient.svcDuties.EntityDuties)(inValues[3])); return(((SlvHanbaiClient.svcDuties.svcDuties)(this)).BeginUpdateDuties(random, type, no, entity, callback, asyncState)); }
public System.IAsyncResult BeginUpdateDuties(string random, int type, long no, SlvHanbaiClient.svcDuties.EntityDuties entity, System.AsyncCallback callback, object asyncState) { object[] _args = new object[4]; _args[0] = random; _args[1] = type; _args[2] = no; _args[3] = entity; System.IAsyncResult _result = base.BeginInvoke("UpdateDuties", _args, callback, asyncState); return(_result); }
public void UpdateDutiesAsync(string random, int type, long no, SlvHanbaiClient.svcDuties.EntityDuties entity, object userState) { if ((this.onBeginUpdateDutiesDelegate == null)) { this.onBeginUpdateDutiesDelegate = new BeginOperationDelegate(this.OnBeginUpdateDuties); } if ((this.onEndUpdateDutiesDelegate == null)) { this.onEndUpdateDutiesDelegate = new EndOperationDelegate(this.OnEndUpdateDuties); } if ((this.onUpdateDutiesCompletedDelegate == null)) { this.onUpdateDutiesCompletedDelegate = new System.Threading.SendOrPostCallback(this.OnUpdateDutiesCompleted); } base.InvokeAsync(this.onBeginUpdateDutiesDelegate, new object[] { random, type, no, entity }, this.onEndUpdateDutiesDelegate, this.onUpdateDutiesCompletedDelegate, userState); }
public void UpdateDutiesAsync(string random, int type, long no, SlvHanbaiClient.svcDuties.EntityDuties entity) { this.UpdateDutiesAsync(random, type, no, entity, null); }
System.IAsyncResult SlvHanbaiClient.svcDuties.svcDuties.BeginUpdateDuties(string random, int type, long no, SlvHanbaiClient.svcDuties.EntityDuties entity, System.AsyncCallback callback, object asyncState) { return(base.Channel.BeginUpdateDuties(random, type, no, entity, callback, asyncState)); }