private Vector2 Move(Vector2 input) { return(input * MovementSpeed * SlowStatus.GetSlowAmount()); }
public static void WriteSlowStatus(this NetworkWriter writer, SlowStatus slowStatus) { writer.WriteSingle(slowStatus.GetSlowAmount()); }
private Vector2 Move(Vector2 input) { return(input * MovementSpeed * SlowStatus.GetSlowAmount()); }
public static void WriteSlowStatus(this NetworkWriter writer, SlowStatus slowStatus) { writer.WriteSingle(slowStatus.GetSlowAmount()); }