public override void Write(PacketOutput output) { output.Write(Time); SlotObject.Write(output); ItemUsePos.Write(output); output.Write(UseType); }
public override void Write(PacketOutput output) { output.Write(Time); Position.Write(output); SlotObject1.Write(output); SlotObject2.Write(output); }
public override void Write(PacketOutput output) { SlotObject.Write(output); }