예제 #1
0
 private void TargetRpc_SetSlot(NetworkConnection target, SlotDataMessage data)
 {
     collectionReplicator.TargetRpc_SetSlot(target, data);
 }
예제 #2
0
 public void Server_SetSlotOnClient(SlotDataMessage data)
 {
     TargetRpc_SetSlot(connectionToClient, data);
 }