private void HandlePlayerJoin(Player source, Slipe.Server.Peds.Events.OnJoinEventArgs eventArgs) { ChatBox.WriteLine(string.Format("Welcome to Slipe racing {0}!", source.Name), source, 0x00AA00); HandlePlayerJoin((RacePlayer)source); }
private void OnPlayerJoin(Player source, Slipe.Server.Peds.Events.OnJoinEventArgs eventArgs) { source.Spawn(new Vector3(0, 0, 3), Slipe.Shared.Peds.PedModel.ballas1); ChatBox.WriteLine($"{source.Name} has joined the server!"); }
private void JoinHandler(Player source, Slipe.Server.Peds.Events.OnJoinEventArgs eventArgs) { source.OnQuit += QuitHandler; HandlePlayerJoined(source); }