// Start is called before the first frame update void Start() { Note = GameObject.FindGameObjectWithTag("HitBox"); Generator = GameObject.Find("Slimes").GetComponent <SlimeGenerator>(); //Sound = GetComponent<AudioSource>(); }
public static void Unsubscribe(SlimeGenerator generator) { generators.Remove(generator); if (generators.Count == 0 && avatars.Count == 0) { Notify(); } }
public static void Subscribe(SlimeGenerator generator) { generators.Add(generator); }