//public Text xiale; protected override void Awake() { base.Awake(); sliderScrowView = gameObject.transform.Find("Scroll View").GetComponent <SliderScrowView>(); playerManager = mUIFacade.mPlayerManager; bigLevelPage = new Transform[bigLevelPageCount]; //显示大关卡信息 for (int i = 0; i < bigLevelPageCount; i++) { bigLevelPage[i] = bigLevelContentTrans.GetChild(i); ShowBigLevelState(i + 1, 5, playerManager.unlockedNormalModelLevelNum[i], playerManager.unLockedNormalModelBigLevelList[i], bigLevelPage[i]); } hasRegisterEvent = true; }
protected override void Awake() { base.Awake(); helpPageGo = transform.Find("HelpPage").gameObject; monsterPageGo = transform.Find("MonsterPage").gameObject; towerPageGo = transform.Find("TowerPage").gameObject; //这里可能存在的问题,就是上面还没找到,这里就取组件,最后是空,如果是这样,把这里不要使用变量,直接再找一次 //Debug.Log(helpPageGo); sliderScrowView = towerPageGo.transform.Find("Scroll View").GetComponent <SliderScrowView>(); sliderCanCoverScrollView = helpPageGo.transform.Find("Scroll View").GetComponent <SliderCanCoverScrollView>(); helpTween = transform.DOLocalMoveX(0, 0.5f); helpTween.SetAutoKill(false); helpTween.Pause(); }
protected override void Awake() { base.Awake(); filePath = "GameOption/Normal/Level/"; playerManager = mUIFacade.mPlayerManager; levelContentImageGO = new List <GameObject>(); towerContentImageGO = new List <GameObject>(); levelContentTrans = transform.Find("Scroll View").Find("Viewport").Find("Content").transform; img_LockBtnGo = transform.Find("Img_LockBtn").gameObject; emp_TowerTrans = transform.Find("Emp_Tower"); img_BGLeft = transform.Find("Img_BGLeft").GetComponent <Image>(); img_BGRight = transform.Find("Img_BGRight").GetComponent <Image>(); text_TotalWaves = transform.Find("Image_TotalWaves").Find("Text").GetComponent <Text>(); sliderScrowView = transform.Find("Scroll View").GetComponent <SliderScrowView>(); currentBigLevelID = 1;//初始为1 currentLevelID = 1; }