private void OnEnable() { _skinSaved = new SkinSaved(_skinDataBase); _skinSaved.Load(new JsonSaveLoad()); _skinPresenters = _skinListView.Render(_skinDataBase.Data, _skinSaved); InitSellButtons(_skinPresenters); }
private void Start() { SkinSaved skinSaved = new SkinSaved(_dataBase); skinSaved.Load(new JsonSaveLoad()); Instantiate(skinSaved.CurrentSkin.Prefab, transform); }
private void Start() { _skinSaved = new SkinSaved(_dateBase); _skinSaved.Load(new JsonSaveLoad()); GameObject skin = _skinSaved.CurrentSkin.Prefab; Instantiate(skin, _player.transform); }