예제 #1
0
    private void Start()
    {
        skillsstm       = GetComponent <SkillsSTM>();
        cooldowntime[0] = skill1.skilltime + skill1.cooldown;
        cooldowntime[1] = skill2.skilltime + skill2.cooldown;
        cooldowntime[2] = skill3.cooldown;
        cooldowntime[3] = skill4.burptime + skill4.cooldown;

        isActive[0] = false;
        isActive[1] = false;
        isActive[2] = false;
        isActive[3] = false;
    }