public void Start()
 {
     owner            = GetComponent <Entity>();
     playerController = GetComponentInParent <IPlayerController>();
     skills           = GetComponentInChildren <SkillsController>();
     anim             = GetComponent <Animator>();
     rb    = GetComponent <Rigidbody>();
     stats = GetComponent <Stats>();
     RotateBasedOnMovement = true;
     skills.Initialize(this, owner, anim, rb);
     CanMove = true;
 }
예제 #2
0
        public void Start()
        {
            self   = GetComponent <Entity>();
            skills = GetComponentInChildren <SkillsController>();
            anim   = GetComponent <Animator>();
            rb     = GetComponent <Rigidbody>();
            stats  = GetComponent <Stats>();
            ai     = GetComponentInChildren <AIManager>();

            skills.Initialize(this, self, anim, rb);
            ai.Initialize(self, skills);
        }