public static bool IsSameSkillAs(this SkillResult skillResult, SkillResult other, AggregationType type) { return(skillResult.AggregatedSkillName(type) == other.AggregatedSkillName(type) && skillResult.IsHeal == other.IsHeal); }
public static bool IsSameSkillAs(this SkillResult skillResult, AggregatedSkillResult aggregatedSkillResult) { return(skillResult.AggregatedSkillName(aggregatedSkillResult.AggregationType) == aggregatedSkillResult.DisplayName && skillResult.IsHeal == aggregatedSkillResult.IsHeal); }
public static bool IsSameSkillAs(this SkillResult skillResult, SkillResult other, AggregationType type) { return skillResult.AggregatedSkillName(type) == other.AggregatedSkillName(type) && skillResult.IsHeal == other.IsHeal; }