예제 #1
0
 private void OnTriggerEnter2D(Collider2D collision)
 {
     if (collision.gameObject.tag == "Player")
     {
         string scene = SceneManager.GetActiveScene().name;
         SkillLearned.SetPrevStage(int.Parse(scene.Substring(5)));
         SceneManager.LoadScene("SkillsLearned");
     }
 }
예제 #2
0
 public void ButtonNo()
 {
     Time.timeScale = 1;
     SkillLearned.SetPrevStage(int.Parse(SceneManager.GetActiveScene().name.Substring(5)));
     SceneManager.LoadScene("TitleScene");
 }