/// <summary> /// 新增技能框架繪圖物件 /// </summary> /// <param name="borderColor">框線顏色</param> /// <param name="backColor">背景色</param> /// <param name="borderWidtrh">框線粗細</param> /// <param name="readius">圓角大小</param> /// <param name="drawButton">繪製技能熱鍵</param> /// <param name="iconDrawObject">技能繪製物件</param> public DrawUISkillFrame(Color backColor, Color borderColor, int borderWidtrh, int readius, SkillKeyType drawButton) : base(backColor, borderColor, borderWidtrh, readius) { DrawButton = drawButton; Colors.SetColor("Button", Color.Black); Colors.SetColor("Channel", GlobalColors.Channeled); }
/// <summary> /// 使用繪圖工具管理物件新增技能框架繪圖物件 /// </summary> /// <param name="drawColor">繪圖工具管理物件</param> /// <param name="borderWidtrh">框線粗細</param> /// <param name="readius">圓角大小</param> /// <param name="drawButton">繪製技能熱鍵</param> /// <param name="iconDrawObject">技能繪製物件</param> public DrawUISkillFrame(DrawColors drawColor, int borderWidtrh, int readius, SkillKeyType drawButton, DrawBase iconDrawObject) : base(drawColor, borderWidtrh, readius, iconDrawObject) { DrawButton = drawButton; Colors.SetColor("Button", Color.Black); Colors.SetColor("Channel", GlobalColors.Channeled); }