public SkillEventTarget(SkillEventTarget source) { this.target = source.target; this.excludeSelf = new SkillBool(source.excludeSelf); this.gameObject = new SkillOwnerDefault(source.gameObject); this.fsmName = new SkillString(source.fsmName); this.sendToChildren = new SkillBool(source.sendToChildren); this.fsmComponent = source.fsmComponent; }
public EventTargetAttribute(SkillEventTarget.EventTarget target) { this.target = target; }