void HandleChange(SkillChangeData change) { var ob = m_world.GetObject <LivingObject>(change.ObjectID); Debug.Assert(ob.IsInitialized); ob.SetSkillLevel(change.SkillID, change.Level); }
void HandleChange(SkillChangeData change) { var ob = m_world.GetObject<LivingObject>(change.ObjectID); Debug.Assert(ob.IsInitialized); ob.SetSkillLevel(change.SkillID, change.Level); }