public bool updateSkil(Skil skil) { Skil skil1 = context.skil.Find(skil.id); context.Entry(skil1).CurrentValues.SetValues(skil); context.SaveChanges(); return(true); }
public ActionResult DepartamentsRemove(int id) { Skil s = db1.Skils.Find(id); if (s == null) { return(HttpNotFound()); } return(View(s)); }
public ActionResult DepartamentsRemoveView(int id) { Skil s = db1.Skils.Find(id); if (s == null) { return(HttpNotFound()); } db1.Skils.Remove(s); db1.SaveChanges(); return(RedirectToRoute(new { controller = "Home", action = "Index" })); }
public ActionResult DepartamentsCreate(Skil img, HttpPostedFileBase uploadImage) { if (ModelState.IsValid && uploadImage != null) { string fileName = Path.GetFileName(uploadImage.FileName); uploadImage.SaveAs(Server.MapPath("~/Content/img/ " + fileName)); img.Image = fileName; db1.Entry(img).State = EntityState.Added; db1.SaveChanges(); } return(RedirectToRoute(new { controller = "Home", action = "Index" })); }
public ActionResult DepartamentsEdit(Skil image, HttpPostedFileBase upload) { if (ModelState.IsValid && upload != null) { string nameFile = Path.GetFileName(upload.FileName); upload.SaveAs(Server.MapPath("~/Content/img/ " + nameFile)); image.Image = nameFile; db1.Entry(image).State = EntityState.Modified; db1.SaveChanges(); return(RedirectToRoute(new { controller = "Home", action = "Index" })); } return(HttpNotFound()); }
public ActionResult DepartamentsEdit(int?id) { if (id == null) { return(HttpNotFound()); } Skil skil = db1.Skils.Find(id); if (id != null) { return(View(skil)); } return(HttpNotFound()); }
public ActionResult <Object> Put(int id, [FromBody] Skil skil) { return(Ok(this.skilService.updateSkil(skil))); }
public ActionResult <Object> Post([FromBody] Skil candidato) { return(Ok(this.skilService.saveSkil(candidato))); }
// Update is called once per frame void Update() { if (win) { if (exp_add > 0) { exp += 1; exp_add -= 1; Now.text = exp.ToString(); } if (exp >= 100 && level < 30) { exp -= 100; level += 1; points += 2; Level.text = level.ToString(); Now.text = exp.ToString(); Points.text = "+" + points; Levelup.Play("Fight_Levelup"); if (level == 5 || level == 10 || level == 15 || level == 20 || level == 25) { GetSkil.SetActive(true); switch (level) { case 5: Skil.GetComponent <Image> ().sprite = Skil5; _Progress_control.load_data.skil2[0] = true; break; case 10: Skil.GetComponent <Image> ().sprite = Skil10; _Progress_control.load_data.skil3[0] = true; break; case 15: Skil.GetComponent <Image> ().sprite = Skil15; _Progress_control.load_data.skil4[0] = true; break; case 20: Skil.GetComponent <Image> ().sprite = Skil20; _Progress_control.load_data.skil5[0] = true; break; case 25: Skil.GetComponent <Image> ().sprite = Skil25; _Progress_control.load_data.skil6[0] = true; break; } } } if (Input.GetKeyDown(KeyCode.P)) { exp_add += 80; } if (exp <= 0) { Home.gameObject.SetActive(true); } } }
public Skil saveSkil(Skil skil) { this.context.skil.Add(skil); this.context.SaveChanges(); return(skil); }