예제 #1
0
    // Use this for initialization
    void Start()
    {
        skier   = GetComponent <SkierMovement> ();
        skierrb = GetComponent <Rigidbody> ();

        audioSource      = GetComponent <AudioSource> ();
        audioSource.clip = slidingSound;
        audioSource.loop = true;
        audioSource.Play();

        windSource        = gameObject.AddComponent <AudioSource> ();
        windSource.clip   = windSound;
        windSource.loop   = true;
        windSource.volume = windVolume;
        windSource.Play();

        hardTurnSource      = gameObject.AddComponent <AudioSource> ();
        hardTurnSource.clip = hardTurn;
    }
예제 #2
0
 void Start()
 {
     skier = FindObjectOfType <SkierMovement> ();
 }
예제 #3
0
 // Use this for initialization
 void Start()
 {
     player = GameObject.Find("SnowBoardbone").GetComponent <SkierMovement>();
     //gc = FindObjectOfType<GameController> ();
 }