// Use this for initialization void Start() { skier = GetComponent <SkierMovement> (); skierrb = GetComponent <Rigidbody> (); audioSource = GetComponent <AudioSource> (); audioSource.clip = slidingSound; audioSource.loop = true; audioSource.Play(); windSource = gameObject.AddComponent <AudioSource> (); windSource.clip = windSound; windSource.loop = true; windSource.volume = windVolume; windSource.Play(); hardTurnSource = gameObject.AddComponent <AudioSource> (); hardTurnSource.clip = hardTurn; }
void Start() { skier = FindObjectOfType <SkierMovement> (); }
// Use this for initialization void Start() { player = GameObject.Find("SnowBoardbone").GetComponent <SkierMovement>(); //gc = FindObjectOfType<GameController> (); }