private void skglControl1_PaintSurface(object sender, SkiaSharp.Views.Desktop.SKPaintGLSurfaceEventArgs e) { var surface = e.Surface; surface.Canvas.Clear(SKColor.Parse("#003366")); for (int i = 0; i < lineCount; i++) { var paint = new SKPaint { Color = new SKColor( red: (byte)rand.Next(255), green: (byte)rand.Next(255), blue: (byte)rand.Next(255), alpha: (byte)rand.Next(255)), StrokeWidth = rand.Next(1, 10), IsAntialias = true }; surface.Canvas.DrawLine( x0: rand.Next(skglControl1.Width), y0: rand.Next(skglControl1.Height), x1: rand.Next(skglControl1.Width), y1: rand.Next(skglControl1.Height), paint: paint); } }
private void SkglControl1_PaintSurface(object sender, SkiaSharp.Views.Desktop.SKPaintGLSurfaceEventArgs e) { var surface = e.Surface; surface.Canvas.Clear(SKColor.Parse("#003366")); var paint = new SKPaint { Style = SKPaintStyle.Stroke, Color = SKColors.White, StrokeWidth = 1, IsAntialias = true }; for (int i = 0; i < testCorner.Points.Count; i++) { double fracToEnd = (double)i / (testCorner.Points.Count - 1); paint.Color = new SKColor(255, 255, 255, (byte)(255 * fracToEnd)); if (fracToEnd == 1) { paint.Style = SKPaintStyle.Fill; } var pt = new SKPoint(testCorner.Points[i].X, testCorner.Points[i].Y); surface.Canvas.DrawCircle(pt, 10f, paint); } renderCount += 1; }
private void skglControl1_PaintSurface(object sender, SkiaSharp.Views.Desktop.SKPaintGLSurfaceEventArgs e) { Renderer.Render(e.Surface.Canvas, field, tails: TailsCheckbox.Checked, ranges: RangeCheckbox.Checked, direction: DirectionCheckbox.Checked); }
private void skglControl1_PaintSurface(object sender, SkiaSharp.Views.Desktop.SKPaintGLSurfaceEventArgs e) { var renderer = new SkiaRenderer(e.Surface.Canvas); Field.Render(renderer, polys, (float)nudWidth.Value, cbFade.Checked); renderCount += 1; }
private void skglControl1_PaintSurface(object sender, SkiaSharp.Views.Desktop.SKPaintGLSurfaceEventArgs e) { ICanvas canvas = new SkiaCanvas() { Canvas = e.Surface.Canvas }; ActiveModel.Draw(canvas, skglControl1.Width, skglControl1.Height); }
private void GlControl_PaintSurface(object sender, SkiaSharp.Views.Desktop.SKPaintGLSurfaceEventArgs e) { var skCanvas = e.Surface.Canvas; skCanvas.Clear(new SkiaSharp.SKColor(255, 255, 255)); using (var paint = new SKPaint()) { paint.TextSize = 36.0f; paint.IsAntialias = true; paint.Color = (SKColor)0xFF4281A4; paint.IsStroke = false; skCanvas.DrawText("PixelFarm+SkiaSharp GLCanvas", 20, 64.0f, paint); paint.StrokeWidth = 3; skCanvas.DrawLine(0, 0, 100, 80, paint); } }
private void skglControl1_PaintSurface(object sender, SkiaSharp.Views.Desktop.SKPaintGLSurfaceEventArgs e) { // perform the drawing e.Surface.Canvas.Clear(SKColors.Black); var starColor = new SKColor(255, 255, 255, starAlpha); var starPaint = new SKPaint() { IsAntialias = true, Color = starColor }; foreach (var star in field.GetStars()) { float xPixel = (float)star.x * skglControl1.Width; float yPixel = (float)star.y * skglControl1.Height; float radius = (float)star.size - 1; var point = new SKPoint(xPixel, yPixel); e.Surface.Canvas.DrawCircle(point, radius, starPaint); } }
private void skglControl1_PaintSurface(object sender, SkiaSharp.Views.Desktop.SKPaintGLSurfaceEventArgs e) { if (field is null) { return; } stopwatch.Restart(); using (var renderer = new SkiaSharpRenderer(e.Surface.Canvas)) { field.Render(renderer); } stopwatch.Stop(); double elapsedSec = (double)stopwatch.ElapsedTicks / Stopwatch.Frequency; Text = $"Constellation with SkiaSharp and OpenGL (Injected) {1 / elapsedSec:0.00} FPS"; }
private void GlControl_PaintSurface(object sender, SkiaSharp.Views.Desktop.SKPaintGLSurfaceEventArgs e) { if (exampleBase != null) { painter.Canvas = e.Surface.Canvas; exampleBase.Draw(painter); } //var skCanvas = e.Surface.Canvas; //skCanvas.Clear(new SkiaSharp.SKColor(255, 255, 255)); //using (var paint = new SKPaint()) //{ // paint.TextSize = 36.0f; // paint.IsAntialias = true; // paint.Color = (SKColor)0xFF4281A4; // paint.IsStroke = false; // skCanvas.DrawText("PixelFarm+SkiaSharp", 20, 64.0f, paint); // paint.StrokeWidth = 3; // skCanvas.DrawLine(0, 0, 100, 80, paint); //} }
private void skglControl1_PaintSurface(object sender, SkiaSharp.Views.Desktop.SKPaintGLSurfaceEventArgs e) { using (var renderer = new SkiaSharpRenderer(e.Surface.Canvas, skglControl1.Width, skglControl1.Height)) Plot.Render(renderer, true, false); }
private void skglControl1_PaintSurface(object sender, SkiaSharp.Views.Desktop.SKPaintGLSurfaceEventArgs e) { if (field is null) { return; } stopwatch.Restart(); var canvas = e.Surface.Canvas; // clear background canvas.Clear(SKColor.Parse("#003366")); // draw stars float starRadius = 3; SKPaint paint = new SKPaint() { IsAntialias = true, Color = SKColors.White }; foreach (var star in field.Stars) { var rect = new RectangleF( x: star.X - starRadius, y: star.Y - starRadius, width: starRadius * 2, height: starRadius * 2 ); var pt = new SKPoint(star.X, star.Y); e.Surface.Canvas.DrawCircle(pt, starRadius, paint); } // draw lines connecting close stars double connectDistance = 100; foreach (var star1 in field.Stars) { foreach (var star2 in field.Stars) { double dX = Math.Abs(star1.X - star2.X); double dY = Math.Abs(star1.Y - star2.Y); if (dX > connectDistance || dY > connectDistance) { continue; } double distance = Math.Sqrt(dX * dX + dY * dY); int alpha = (int)(255 - distance / connectDistance * 255); alpha = Math.Min(alpha, 255); alpha = Math.Max(alpha, 0); paint.Color = new SKColor(255, 255, 255, (byte)alpha); if (distance < connectDistance) { canvas.DrawLine(star1.X, star1.Y, star2.X, star2.Y, paint); } } } stopwatch.Stop(); double elapsedSec = (double)stopwatch.ElapsedTicks / Stopwatch.Frequency; Text = $"Constellation with SkiaSharp and OpenGL (Simple) {1 / elapsedSec:0.00} FPS"; }
private void skglControl1_PaintSurface(object sender, SkiaSharp.Views.Desktop.SKPaintGLSurfaceEventArgs e) { Field.Draw(e.Surface.Canvas); }