protected Color primaryColor_09 = new Color( .933f, .11f, .153f, 0.5f ); //red void Awake() { _instance = this; pointList = basicBrushPointList; // place all of our colors in an array for convenience allColors = new Color[9]; allColors[ 0 ] = primaryColor_01; allColors[ 1 ] = primaryColor_02; allColors[ 2 ] = primaryColor_03; allColors[ 3 ] = primaryColor_04; allColors[ 4 ] = primaryColor_05; allColors[ 5 ] = primaryColor_06; allColors[ 6 ] = primaryColor_07; allColors[ 7 ] = primaryColor_08; allColors[ 8 ] = primaryColor_09; }
protected Color primaryColor_09 = new Color(.933f, .11f, .153f, 0.5f); //red void Awake() { _instance = this; pointList = basicBrushPointList; // place all of our colors in an array for convenience allColors = new Color[9]; allColors[0] = primaryColor_01; allColors[1] = primaryColor_02; allColors[2] = primaryColor_03; allColors[3] = primaryColor_04; allColors[4] = primaryColor_05; allColors[5] = primaryColor_06; allColors[6] = primaryColor_07; allColors[7] = primaryColor_08; allColors[8] = primaryColor_09; }