예제 #1
0
 private void Start()
 {
     movement      = GetComponent <PlayerMovement>();
     skeletonAim   = GetComponent <SkeletonAim>();
     equipment     = GetComponentInChildren <EquipmentManager>();
     minionManager = MinionManager.manager;
 }
예제 #2
0
 private void Awake()
 {
     skeletonKit = GetComponent <SkeletonKit>();
     skeletonAim = GetComponentInParent <SkeletonAim>();
 }