예제 #1
0
    private void Awake()
    {
        SSDirector director = SSDirector.getInstance();

        director.setFPS(60);
        director.currentSceneController = this;
        this.gameObject.AddComponent <SkeetFactory>();
        this.gameObject.AddComponent <PhysicsActionManager>();
        this.gameObject.AddComponent <UserGUI>();
        df = Singleton <SkeetFactory> .Instance;
    }
예제 #2
0
 public void Start()
 {
     sceneController = (FirstSceneController)SSDirector.getInstance().currentSceneController;
     sceneController.actionManager = this;
     skeets = Singleton <SkeetFactory> .Instance;
 }