예제 #1
0
 public override void UpdateSelf(GameTime gameTime)
 {
     base.UpdateSelf(gameTime);
     if (Sizer.TargetElement != null && Sizer.TargetElement.ShouldRecalculate)
     {
         Sizer.AttachTo(Sizer.TargetElement);
     }
 }
예제 #2
0
 public void PlaceSizer(UIElement element)
 {
     if (element == null)
     {
         Sizer.UnAttach();
         Sizer.IsActive = false;
         return;
     }
     Sizer.IsActive = true;
     Sizer.AttachTo(element);
 }