예제 #1
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 public static void WriteShort(ref SizeBuf Buffer, Int16 value)
 {
 }
예제 #2
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 public static void WriteWord(ref SizeBuf Buffer, UInt16 value)
 {
 }
예제 #3
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 public static void WriteCoord(ref SizeBuf Buffer, float F)
 {
 }
예제 #4
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 // public static void ReadVec3Coord(ref SizeBuf Buffer; out P: TVec3);
 public static void WriteVec3Coord(ref SizeBuf Buffer, Vec3 P)
 {
 }
예제 #5
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 public static void StartBitWriting(ref SizeBuf Buffer)
 {
 }
예제 #6
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 public static void WriteSpawn(ref Client C, ref SizeBuf SB)
 {
 }
예제 #7
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 public static void EmitPings(ref SizeBuf SB)
 {
 }
예제 #8
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 public static void WriteString(ref SizeBuf Buffer, string S)
 {
 }
예제 #9
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 public static void BuildReconnect(ref SizeBuf SB)
 {
 }
예제 #10
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 public static void WriteMoveVarsToClient(ref SizeBuf SB)
 {
 }
예제 #11
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 public static void SendResources(ref SizeBuf SB)
 {
 }
예제 #12
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 public static void SendServerInfo(ref SizeBuf SB, ref Client C)
 {
 }
예제 #13
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 public static void WriteVoiceCodec(ref SizeBuf SB)
 {
 }
예제 #14
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 public static void WriteLong(ref SizeBuf Buffer, Int32 value)
 {
 }
예제 #15
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 public static void WriteChar(ref SizeBuf Buffer, char value)
 {
 }
예제 #16
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 public static void WriteFloat(ref SizeBuf Buffer, float Value)
 {
 }
예제 #17
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 public static void EndBitReading(ref SizeBuf Buffer)
 {
 }
예제 #18
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 public static void WriteHiResAngle(ref SizeBuf Buffer, float F)
 {
 }
예제 #19
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 public static void WriteByte(ref SizeBuf Buffer, byte value)
 {
 }
예제 #20
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 public static void StartBitReading(ref SizeBuf Buffer)
 {
 }
예제 #21
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 public static void FullClientUpdate(Client C, ref SizeBuf SB)
 {
 }