Dictionary <int, Vector2> m_touchStartPoints; // 터치 시작점 void Awake() { m_touchProcedures = new Dictionary <int, TouchProcess>(); m_touchStartPoints = new Dictionary <int, Vector2>(); m_screenSizeRatio = (float)Screen.height / FSNEngine.Instance.ScreenYSize; // 프로세스 등록 m_touchProcedures[1] = new SingleTouchProcess(this); }
void Awake() { m_touchProcedures = new Dictionary<int, TouchProcess>(); m_touchStartPoints = new Dictionary<int, Vector2>(); m_screenSizeRatio = (float)Screen.height / FSNEngine.Instance.ScreenYSize; // 프로세스 등록 m_touchProcedures[1] = new SingleTouchProcess(this); }